﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 鱼人猎潮者:Minion
    {
        public 鱼人猎潮者():base()
        {
            Attack = 2;
            Race = race.murloc;
        }


        public override Minion NewOne()
        {
            return new 鱼人猎潮者();
        }
    }


    class 鱼人猎潮者_金色 : 鱼人猎潮者
    {
        public 鱼人猎潮者_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 鱼人猎潮者_金色();
        }
    }
}
